Frankly, it’s biggest sin is that it’s too short. It’s also filled with fun fan service, including unlockable music from across the series which you can play on any level. Levels and boss fights from past games are successfully re-imagined in both 2D and 3D as Sonic teams up with his past self to save his friends and all of time. Made to coincide with the 20th anniversary of the franchise, Sonic Generations succeeds at feeling like a celebration of almost everything that came before. Sonic Generations 2011 was when Classic Sonic first made a comeback. While this section is about the Nintendo Wii version, the DS version was just as good, possibly even slightly better, by being a spiritual sequel to the handheld 2D Sonic Rush games. The boost formula, combining 2D and 3D gameplay, was refined from its predecessor Sonic Unleashed (albeit with the awkward werehog beat ’em up sections excised out) and bolstered by the Wisp power-ups that offered new methods of level progression without feeling too awkward or intrusive. Screenshot via Sega YouTubeĪfter years of 3D games that ranged from mediocre to awful, Sonic Colors came along and managed to please not just fans but most critics too, marking something of a new era for the franchise. Sonic Colors This used to be a Nintendo exclusive, but it’s since been remastered for other platforms. It’s not perfect, but its strengths easily outweigh its faults. In addition, Sonic Adventure features an interconnected storyline spanning six campaigns, with each playable character having their own playstyle and gimmicks (some admittedly far better than others-there’s no defending Big the Cat’s fishing segments). The series’ fast-paced style of gameplay (mostly) translated well into 3D, with Sonic receiving two new techniques that would become mainstays of later games, the Homing Attack and the Light Speed Dash. Plenty of critics say Sonic‘s transition from 2D to 3D was a rough one but, despite the stigma later 3D entries would receive, Sega and Sonic Team’s first stab at it was rather successful. Sonic Adventure This killer whale chase is easily one of Sonic Adventure‘s most iconic set pieces. With 12 zones split across two acts each, multiple special stages, three playable characters (with Tails and Knuckles boasting unique abilities), new super forms, and some of the most revered and iconic boss fights in the series, it’s no wonder many consider this the best Sonic game ever made. When combined as a single game (as they were originally meant to be), you have what be the most content rich entry from the Sega Genesis era. Separately, Sonic the Hedgehog 3 and its direct follow-up Sonic & Knuckles are stand-out entries that could take up two spots on the list. Sonic 3 & Knuckles This boss fight in particular has stuck with fans for years. Arguments about whether the Japanese or American soundtrack is better persist to this day, but modern re-releases make the issue moot by including both. Yet some will say this is the best classic 2D entry thanks to its presentation, soundtrack, and unique time travel mechanics which see you explore past and future versions of the levels, offering plenty of replayability. Sonic CD has a greater emphasis on platforming and exploration compared to Sonic 2, meaning you often need to slow down which seems antithetical to what Sonic‘s about. Sonic the Hedgehog CD Series regulars Amy Rose and Metal Sonic debuted in this one. Plus, it marked the debut of Sonic’s best friend and sidekick Tails, the ultimate player two character for younger siblings worldwide. It may lack the iconic Green Hill Zone, but the rest of its levels are far more memorable and fun to speed through. As its sequel, however, 1992’s Sonic the Hedgehog 2 simply took everything that worked from its predecessor and made it better. You could probably swap this out for the first Sonic the Hedgehog game for the Sega Genesis since that was how Sega’s spiky mascot got his start. Sonic the Hedgehog 2 Chemical Plant Zone has made plenty of reappearances in more recent games.
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